extern "C"
#include <cuComplex.h>

__global__ void div_strided_float(int n,int xOffset,int yOffset, float *dx,float  *dy,int incx,int incy,float *result) {
       for (int i = blockIdx.x * blockDim.x + threadIdx.x; i < n; i += blockDim.x * gridDim.x) {
                    if(i >= xOffset && i >= yOffset &&  i % incx == 0 && i % incy == 0)
                          result[i] = dy[i] / dx[i];
       }

 }


